This page outlines the work I contributed to the Modular Light Group Project.
I was involved in early discussions on how the modular light might be formed and connected. We discussed measurements and how we could delegate the work involved. Also we considered the different type of electronics available – I was able to draw on research of Adafruit products from other projects.
I observed Gerard's test cutting of finger joints on the CNC. We discussed the pros and cons of this approach and how the variations in measurements might need to be applied.
It was necessary to come up with a design solution for connecting the modular light. I first considered using the edges of the living hinge to connect corners, perhaps with some sort of catch mechanism. This living hinge could be stringed between lights.
I considered a scenario where the entire side of the light could be disassembled, similar to lego, in order to connect another light.
If the shape and position of the connection piece, and how it's integration should match the uniformity of the design. Each position seemed to have certain drawback but would require further testing.
Another option might be to create a simple block which could be added to connect lights.
After much deliberation, I decided to progress with a corner piece which could be removed to connect the lights and allow for the cable to be stretched to the next light.
I worked up this concept in 3DS Max, providing a simple animation of the steps a user may go through when arranging the lights.
I progressed this connection type with a 3D print. I chose to print on clear material, therefore exploring the luminous qualities that could be used as an alternative to wood. The model was printed using a Wasp 2040 printer.
Based on the dimension from Clemence's Autocad file and Gerard's concept sketches, I had created an element which could be appropriated to the project. However, I had not considered that the Shopbot could not achieve right angles and set about rounding the corner of my 3D model.